C++Builder
Product Page 17
Icons8 1.0
by Icons8 in Components for RAD Studio
Single icon pack with 64,800 free icons. Each icon is in 5 flat styles.
FMX GUI Templates Documentation 1.0
by Embarcadero Technologies in Sample Projects for RAD Studio
In-depth documentation on the six different FireMonkey UI template project groups for C++ and Delphi.
Card Panel Demo (C++) 1.0
by Embarcadero Technologies in Introductory Samples for C++Builder
This sample shows you how to use TCardPanel, a new specialized panel component for VCL applications that manages a collection of cards. You can easily add a new card, select a card or remove the card border via the provided right-click menu.
App Template Fitness Center 1.0
by Landerson Gomes in Sample Projects for RAD Studio
This Firemonkey UI template simulates a profile in an app from Fitness Center.
App Settings Screens 1.0
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing an app settings screen in a multi-device application.
App Profile Screens 1.0
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing an app profile screen in a multi-device application.
App Home Screens 1.0
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing an app home screen in a multi-device application.
App Contact Screens 1.0
by Embarcadero Technologies in Sample Projects for C++Builder
This FireMonkey UI template includes three different designs for implementing an app contacts screen in a multi-device application.
Alien Invasion 1.10
by Embarcadero Technologies in Sample Projects for C++Builder
Alien Invasion is a classic arcade style game which features a grid of aliens that move in sync back and forth across the screen. They fire projectiles at the player who is at the bottom of the screen. On each trip back and forth across the screen they start moving faster and faster. There are four shields near the bottom of the screen that the player can hide behind but they have a limited number of hits they can take before each shield is exhausted. The player can only move back and forth at the bottom of the screen and fire projectiles upward.
Trial - Dew Lab Studio VCL 2024
by Dew Research in Libraries for RAD Studio
Math, Statistics, Digital Signal Processing and Data Miner routines and components.